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Unreal Software Engineer II

Job in Huntsville, Madison County, Alabama, 35824, USA
Listing for: Akima, LLC
Full Time position
Listed on 2026-03-01
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Game Development / Testing, Unix/Linux
Salary/Wage Range or Industry Benchmark: 80000 - 100000 USD Yearly USD 80000.00 100000.00 YEAR
Job Description & How to Apply Below

We are seeking an Unreal Software Engineer II to support development of multiplayer training applications built in Unreal Engine.

The engineer will work closely with game designers, artists, and other software developers to implement application features, gameplay systems, and networking functionality. Development will primarily utilize C++ within Unreal Engine, with a focus on maintainability, performance, and system integration.

This role is suited for a mid-level developer who can own feature-level work and contribute reliably within a collaborative, sprint-based development environment.

Responsibilities

Unreal Development:

  • Implement gameplay systems and application features using Unreal Engine (C++).
  • Contribute to development of multiplayer XR training environments.
  • Support implementation of UI, interaction logic, and system workflows.
  • Optimize performance and resolve technical defects.

Multiplayer & Networking:

  • Implement or maintain networked gameplay functionality.
  • Support RPC-based communication and state synchronization.
  • Assist in debugging multiplayer interactions and latency-related issues.

Collaboration:

  • Work with game designers and artists to translate design concepts into technical implementation.
  • Follow established architectural patterns and development standards.
  • Participate in code reviews and technical discussions.

Code Quality & Maintenance:

  • Write maintainable, well-structured C++ code.
  • Support debugging and troubleshooting of application issues.
  • Contribute to testing and validation of implemented features.

Agile Participation:

  • Participate in sprint planning and backlog refinement.
  • Provide task estimates and communicate progress clearly.
  • Deliver committed sprint work reliably.
Qualifications
  • Computer Science (CS) or equivalent degree.
  • 2–5 years professional software development experience.
  • 2+ years Unreal Engine development experience.
  • Strong C++ programming skills.
  • Experience implementing gameplay or simulation features in Unreal.
  • Familiarity with object-oriented design principles.
  • Experience using Git or similar version control systems.
  • Must be a US Citizen with ability to obtain a Secret Clearance.
Preferred

Qualification:
  • Experience with multiplayer systems in Unreal Engine.
  • Experience developing XR applications.
  • Experience debugging networked gameplay.
  • Familiarity with performance profiling tools in Unreal.
  • Experience working in Agile development environments.
  • Familiarity with integrating Unreal applications with external systems or services.

Job :

Work Type: Hybrid

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