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Final Layout Artist

Job in Glendale, Los Angeles County, California, 91222, USA
Listing for: DreamWorks Animation
Full Time position
Listed on 2026-02-03
Job specializations:
  • Creative Arts/Media
    TV / Film Production, Video Game, Summer Seasonal, Music / Audio Production
  • Entertainment & Gaming
    TV / Film Production, Video Game, Music / Audio Production
Salary/Wage Range or Industry Benchmark: 60000 USD Yearly USD 60000.00 YEAR
Job Description & How to Apply Below

Responsibilities

  • Take camera shots from RLO and install the actual animatable characters and final sets, resolving any issues that arise.
  • Shot setup:
    Harvest camera data from Rough Layout, install and stage character rigs, props, final sets.
  • Set dress shots based upon key artwork, working with the Art Directors to achieve the desired aesthetic for the set.
  • Set dressing:
    Set dress environments and locations through cameras based upon art keys. Work with the Production Designer, Art Director to achieve their desired aesthetic.
  • Tighten up the cameras and support the shots through character animation and lighting, answering questions and solving problems that occur as each of these groups begin their work on the shots.
  • Final Camera:
    Support and maintain camera framing, movement, timing through character animation and lighting.
  • Basic prop animation (i.e. vehicles, door, windows).
Basic Qualifications
  • Spatial perception between objects in 3D space.
  • Knowledge of camera composition, camera movement, staging, lens information.
  • Good problem solving skills (creative, technical), with high attention to detail and organization.
  • Experience using unix operating system.
  • Interested candidate must submit a resume/CV through the link below to be considered (note job #: ).
  • Must be willing to work in Glendale, CA.
  • Must be able to provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume.
Desired Qualifications
  • Use of a 3D software package (MAYA).
  • Basic knowledge of lighting.
  • Scripting or programming skills.
  • Basic knowledge of cinematography (i.e. screen direction, camera movement, camera timing).
  • Understanding the principles of cinematography (i.e. screen direction, camera movement, camera timing).
  • Knowledge of the animation production pipeline.
  • Knowledge of 3D Stereo.

Hybrid:
This position has been designated as hybrid, generally contributing from the office a minimum of three days per week. Reference: ECNJOBID-in the application

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