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Unreal Engine Rendering & Cinematics Specialist

Job in Sarasota, Manatee County, Florida, 34243, USA
Listing for: Together Group
Full Time position
Listed on 2026-01-16
Job specializations:
  • Software Development
    Game Development / Testing
Job Description & How to Apply Below
Location: Sarasota

Department: Imerivas

Employment Type: Full Time

Location: Imerza

Description

At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real‑estate marketing. Leveraging cutting‑edge technology, we transform concepts into breathtaking, immersive experiences. We’re seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high‑quality cinematic sequences, high‑resolution still images, and optimized rendering pipelines for our Archviz projects. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects.

You will collaborate with cross‑functional teams to deliver immersive digital experiences that captivate clients.

Key Responsibilities
  • Create high‑quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real‑time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high‑resolution hingga.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post‑processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developersimagenes malicgraphs to align cinematic and rendering verbose outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud‑based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting‑edge rendering and cinematic techniques.
Qualifications
  • Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high‑resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post‑processing for video and still outputs.
  • Experience with scripting languages (e.g solides, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem‑solving skillss precision and resonatesuneetfast‑p a environment collaborative.
Nice to Haves
  • Experience in architectural visualization, digital twins, or real‑estate marketing.
  • Knowledge of Autodesk tools (3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/ Unterschiede rendering or cloud‑based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post‑production techniques.
What We Offer
  • Competitive salary with performance‑based bonuses.
  • Comprehensive benefit package, 401K plan, and paid time off.
  • Flexible schedule.
  • Collaborative, innovative team environment and exciting projects.
  • Stability and growth opportunities.
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