Senior Game Designer - Star Trek Command
Listed on 2026-01-09
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Software Development
Video Game
Senior Systems Designer – Star Trek Fleet Command (Dublin or Barcelona, hybrid or remote)
Scopely is looking for a Senior Systems Designer to join our Star Trek Fleet Command team in Dublin or Barcelona on a hybrid or remote basis. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
OverviewStar Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in‑house developed 4X MMO has continually evolved, earning its place as one of the top‑grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC—and we need smart systems to power that next step.
What You Will Do- Own the design and balance of systems that support strategic player decisions across PvE, PvP, and co‑op content
- Build and refine novel gameplay experiences focused on resource generation, spending, time gating, and power growth
- Create systems that foster meaningful player agency and long‑term investment
- Use tools (Excel, Google Sheets) to model economies and progression pacing
- Collaborate with experienced, driven and passionate designers, product managers, analysts, and engineers to implement features which aim to advance the genre
- Evaluate performance using data, player feedback, and your own playtest experience
- Design for scale: plan for long‑term content extensibility and system health
- Mentor junior designers and help strengthen systems design across the organisation
- A deep passion for systems design and progression modelling
- Extensive experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
- Ownership mindset – you can own a system from vision to launch to iteration
- A proven track record of delivering features that balance player fun, engagement, and monetisation
- Comfort with KPI targets and using data to inform balance or tuning adjustments
- Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
- Experience working cross‑functionally and navigating live production environments
- A positive, thoughtful, and collaborative approach to game development
- Experience mentoring or leading junior designers
- Familiarity with SQL, scripting, or simulation tools
- Exposure to live ops systems, event design, or server lifecycle planning
- Love for Star Trek, sci‑fi, or highly strategic social games
- Previous work on alliance or co‑op systems in large‑scale games
Please ensure that the résumé/CV you attach is written in English.
Equal Opportunity EmployerEmployment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
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