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3D Environment Modeller

Job in City of Westminster, Central London, Greater London, England, UK
Listing for: OLIVER agency
Full Time position
Listed on 2026-01-23
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Computer Graphics / 3D / Animation
Job Description & How to Apply Below
Location: City of Westminster

Overview

Join our innovative CG-AI team and create stunning, photorealistic environments. As an Environment Artist, you ll play a key role in developing cutting-edge visuals for advertising campaigns within Unreal Engine. We re at the forefront of automotive visualisation, using CG+AI to redefine storytelling. We re not just creating images; we re crafting experiences that matter.

Responsibilities
  • Creating photorealistic 3D environments within Unreal Engine for advertising campaigns, from concept to final render.
  • Building and optimising high- and low-poly environments and assets (terrain, architecture, props, foliage).
  • Developing and applying realistic textures and materials using P  workflows.
  • Implementing and optimising environment lighting and post-processing effects.
  • Collaborating with Art Directors, Designers, and other team members to ensure a cohesive and visually compelling final product.
  • Troubleshooting technical issues related to environment assets and performance within Unreal Engine and other 3D applications.
  • Researching and implementing new CG-AI techniques and technologies to enhance environment creation quality and efficiency.
  • Sharing knowledge and best practices, contributing to the CG-AI team s growth.
  • Proactively identifying and exploring future tools and processes, particularly in AI and CG-AI.
  • Be Ambitious to succeed, Be Imaginative to push the boundaries of what s possible, Be Inspirational to do groundbreaking work, Be always learning and listening to understand, Be Results-focused to exceed expectations, Be actively pro-inclusive and anti-racist across our community, clients and creations.
Qualifications
  • 5+ years of professional experience creating photorealistic 3D environments/assets.
  • Expert-level proficiency in Unreal Engine, including Blueprint scripting and PCG tools.
  • Experience with asset management tools (e.g., Perforce, Git).
  • Deep understanding of environment lighting, texturing, and P  workflows.
  • Strong skills in relevant software, including Photoshop and Substance Painter/Designer.
  • Strong modelling skills and an unparalleled eye for detail.
  • Passion for CG+AI in automotive visualisation.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to manage multiple projects concurrently and meet deadlines efficiently.
  • Passion for staying up-to-date with industry trends and emerging technologies (Unreal Engine, 3ds Max, Maya, and peripheral tools).
  • Familiarity with photogrammetry techniques/Reality Capture.
  • Interest in filmmaking, storytelling, and cinematography.
  • Understanding of composition and visual storytelling principles.
  • Experience with, and interest in, working with automotive brands.
  • Interest in R&D of relevant emerging tech (e.g., AI, CG-AI).
  • Experience with other procedural tools (e.g., Houdini).
About the Studio

Established in 2004, OLIVER is the world s first and only specialist in designing, building, and running bespoke in-house agencies and marketing ecosystems for brands. We partner with over 300 clients in 40+ countries and counting. Our unique model drives creativity and efficiency, allowing us to deliver tailored solutions that resonate deeply with audiences. As a part of The Brandtech Group, we re at the forefront of leveraging cutting-edge AI technology to revolutionise how we create and deliver work.

Our AI solutions enhance efficiency, spark creativity, and drive insightful decision-making, empowering our teams to produce innovative and impactful results.

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