×
Register Here to Apply for Jobs or Post Jobs. X
More jobs:

Senior Environment Artist

Job in New Westminster, Burnaby, BC, K3L, Canada
Listing for: Offworld Industries
Full Time, Contract position
Listed on 2026-02-28
Job specializations:
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 85000 - 105000 CAD Yearly CAD 85000.00 105000.00 YEAR
Job Description & How to Apply Below
Location: New Westminster

Overview

About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.

Fast forward to 2026, Offworld has almost 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers:
Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.

We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented Senior Environment Artist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!

Responsibilities
  • Create high-quality, optimized real-time environments in Unreal Engine 5
  • Build modular environment kits for large-scale levels
  • Develop terrain, foliage, set dressing, and architectural assets
  • Create structures (interior and exterior), natural landscapes, and supporting assets using Maya, 3DS Max, Blender, ZBrush, and other relevant tools
  • Assemble and polish environments directly inside Unreal Engine 5 using Nanite, World Partition, Landscape tools, Foliage system, and Virtual Textures
  • Create and maintain high-quality master materials and material instances that support artistic direction and performance targets
  • Author tileable textures, trim sheets, and hero materials using Substance Painter/Designer and P  workflows
  • Work closely with Level Design to craft immersive, readable, and gameplay-supportive environments
  • Profile and optimize environments using Unreal tools (stat gpu, profilegpu, Unreal Insights) to meet scalability and performance requirements
  • Participate actively in art reviews and contribute to improving pipelines and workflows
  • Create documentation and establish best practices to support team consistency and efficiency
Requirements
  • Proven experience working with Unreal Engine 5 in a production environment
  • Strong experience creating natural and architectural environments for games
  • Demonstrated ability to optimize real-time environments for performance
  • Excellent knowledge of Maya, 3ds Max, Blender, or equivalent 3D software
  • Strong understanding of Nanite, LOD workflows, World Partition, and environment optimization in UE5
  • Experience creating and managing materials in UE5
  • Solid understanding of P  material pipelines using Substance Designer and Painter
  • Strong skills in authoring tileable textures, trim sheets, and modular asset sets
  • A strong understanding of scene composition.
  • Deep understanding of how environment art supports gameplay readability and level design
  • Experience establishing and improving content creation workflows
  • Ability to work independently and initiate strong visual direction when concepts are limited
Contract and Location

This is a full-time, fixed-term 12-month contract position, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.

Compensation

The typical salary range for this position is $85,000 - $105,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.

Benefits
  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!

If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.

Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

#J-18808-Ljbffr
Position Requirements
10+ Years work experience
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary