Graphics Engineer XR
Listed on 2026-02-28
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Software Development
Game Development / Testing, Software Engineer
Overview
Location Bellevue, WA, USA
Role Graphics Engineer XR
Department Engineering
Requisition JOBREQ-2515249
Role descriptionThe opportunity:
Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you ll help us deliver on our critical platform partnership commitments, engineering new graphics features designed and optimized for XR hardware.
With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.
- Implement new graphics features targeting XR platforms supported by Unity, engineered for optimal CPU/GPU performance.
- Prototype new techniques based on research, sometimes on unannounced, future hardware.
- Optimize rendering systems, identifying and fixing bottlenecks to ensure Unity remains the performance leader.
- Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.
- Grasp of 3D math, rendering algorithms, and shader languages (HLSL/GLSL).
- Working knowledge of modern graphics APIs (e.g., Direct
X 12, Vulkan, Metal). - Solid understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
- Proficiency with performance analysis tools such as PIX, Render Doc, NVIDIA Nsight, or Android GPU Inspector.
- Thrives in a diverse, distributed team and is motivated to help our entire developer community succeed.
- Experience building XR games or applications using commercial game engines, such as Unity or Unreal Engine.
- Familiarity with Unity s rendering architecture or related systems.
- Background in real-time rendering for games or other interactive 3D applications.
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
Unity is the leading platform to create and grow games and interactive experiences used by creators across platforms, from mobile, PC, and console, to spatial computing.
As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
If you have a disability that requires accommodations for a comfortable interview experience, please fill out the form linked in our privacy notices.
This position requires the incumbent to have a sufficient knowledge of English to communicate with colleagues and partners worldwide in English.
Head Hunters and recruitment agencies may not submit resumes through this site. Unity does not accept unsolicited headhunter resumes. Unity will not pay fees to any third-party agency that does not have a signed agreement with Unity.
Your privacy is important. Review our global data privacy notices for prospects and applicants. If you have concerns about privacy, contact
Note:
Some locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other factors.
Gross pay salary
$111,800—$146,685 USD
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