×
Register Here to Apply for Jobs or Post Jobs. X

Senior Staff Engineer, GPU Software Architecture

Job in Austin, Travis County, Texas, 78716, USA
Listing for: Samsung Electronics America
Full Time position
Listed on 2026-01-12
Job specializations:
  • Software Development
    AI Engineer, Software Engineer, C++ Developer, Embedded Software Engineer
Salary/Wage Range or Industry Benchmark: 180200 - 297200 USD Yearly USD 180200.00 297200.00 YEAR
Job Description & How to Apply Below

Position Summary

Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices (mobile, automotive, and other custom market segments) consumed by millions of people around the world.

Come build with us!

Role and Responsibilities

As a Senior Staff GPU Software Architect, you will join our GPU Software team to design and implement Vulkan user-mode driver features that enable high-performance rendering workloads and application development for Samsung’s premium mobile GPUs. Your work will directly impact the GPU software development pipeline and empower developers to unlock the full potential of GPU compute and enable exceptional performance and quality across leading-edge mobile applications.

As a successful candidate, you will have hands-on experience with GPU programming (Vulkan, Direct

X, Metal) and knowledge of GPU or other parallel processing architectures.

  • You are an innovator. You are skilled at developing software tools used for driver and application development.
  • You take ownership in delivering high quality results—from debugging and troubleshooting driver and application issues, to maintaining the GPU driver software stack, build scripts, and execution environments.
  • You’re curious and forward-thinking. You challenge conventional methods with data-driven insights and innovative approach, and always seek for better ways to solve complex problems and improve performance.
  • You’re a team player. You thrive in cross-functional collaboration and partnering with software and hardware teams to achieve optimal GPU performance.
  • You are a lifelong learner. You enjoy staying up-to-date with the latest technologies, continuously sharpening your competencies and knowledge through learning and experimentation.
Skills and Qualifications
  • 10+ years of experience with a Bachelor's Degree in Computer Science, Computer Engineering, or comparable field, or 8+ years of experience with a Master’s Degree, or 6+ years of experience with a PhD.
  • Strong programming skills in C, C++, and Python, with experience implementing 3D graphics features (HLSL, GLSL, Slang), GPU hardware, and firmware development.
  • Good understanding of GPU hardware, ray tracing, rasterization, and linear algebra, as well as experience with low-level performance profiling and optimization.
  • Hands-on experience in debugging complex issues in multi-threaded environments and navigating operating system fundamentals and concepts.
  • Familiarity with parallel programming APIs and languages, such as OpenCL or CUDA, and have experience with game engines (e.g., Unreal/Unity).
  • Background in Linux and Android development, with knowledge of offline and JIT compiler designs.
  • Availability to work on-site 5 days a week.
Our Team

As the first to introduce Ray Tracing in the mobile platform, we collaborate with game engine teams to seamlessly integrate console-quality features to provide users a flawless mobile gaming experience. We pride ourselves on our ability to work cohesively and efficiently, continuously pushing the limits of technology with our next-gen GPU software/hardware codesign. With a focus on post-silicon performance optimization and workload analysis, we ensure our graphic software is the best in class.

At SARC/ACL, you will work alongside a diverse global task force with cross-functional impact, contributing to multiple stages of the technology development cycle and seeing your work in real-world products. Here your bold ideas are encouraged, learning always happens, and teamwork powers our innovations.

Total Rewards

At Samsung – SARC/ACL, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $180,200 and $297,200. Your actual base pay will depend on variables that may include your…

Position Requirements
10+ Years work experience
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary