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Visual Designer II - Temporary

Job in Austin, Travis County, Texas, 78716, USA
Listing for: Electronic Arts (EA)
Full Time, Seasonal/Temporary, Contract position
Listed on 2026-02-28
Job specializations:
  • Creative Arts/Media
    Video Game, Digital Media / Production
Salary/Wage Range or Industry Benchmark: 108900 - 145200 USD Yearly USD 108900.00 145200.00 YEAR
Job Description & How to Apply Below
Position: Visual Experience Designer II - 6 Month Temporary Role

Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A team where everyone makes play happen.

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands. We’re a multi-functional group with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

As a Visual Experience Designer II within CX Services, your impact shows up in the details. We focus on solving fan friction across the end-to-end journey, and you help shape how those solutions look, feel, and move. From early concepts to production-ready assets, your work helps ensure experiences feel intentional, legible, and well-crafted. You will report to the Director of CX Solutions Design.

Responsibilities
  • Design high-quality product solutions that address fan friction across the CX journey, from concept through production.
  • Create concept designs and visual explorations to align on direction early.
  • Conduct lightweight secondary research, such as comparative reviews or teardowns, to inform visual decisions.
  • Translate design direction and research inputs into high-fidelity visual designs.
  • Define and apply motion behaviors that improve usability and feedback.
  • Collaborate with designers, PMs, and engineers to deliver production-ready designs.
Qualifications
  • 3–6 years of experience in visual, product, or experience design for digital products and services.
  • Strong visual design fundamentals, with a portfolio demonstrating UI explorations and production-quality execution.
  • Experience applying and extending design systems, alongside creating coherent, high-quality designs in the absence of a formal system.
  • 3+ years of experience working with Figma, Adobe Suite, and prototyping tools.
  • Working knowledge of motion and interaction principles.
  • Please include a portfolio link and password if applicable. Also, be prepared to show recent accomplishments/processes/case studies/projects. The expectation for this role is to work on a hybrid work model, 3 days in office.
Pay Transparency and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $100,000 - $139,500 CAD
  • Washington (depending on location e.g. Seattle vs. Spokane) $108,900 - $145,200 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) for temporary full-time employees scheduled to work full time.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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